Holes to Hell

This game was made for the MiniJam 109: Depth, with the limitation "Health is a tool".

The devil is calling his armies back to hell to fight a rogue penguin forcing his way through the underworld. Help out your cute fellow by stopping the devil's beasts from reaching their home and defending the devil in the deep.

Place towers on the grid-like map to stop the spawning enemies from reaching the holes. Unlike in traditional tower-defense-games their path is not pre-set, so by placing towers in their way you can force them to find a new (and potentially longer) way.
Additionally, you can use your health points to buy powerful upgrades for all your towers. Keep in mind, that purchased upgrades only apply to the towers placed up to this point. All towers built afterwards do not get affected.
So think twice at what point you want to use your precious health.

Controls:

  • Mouse for everything
  • Menu: Esc
  • Fullscreen: F11

Used development tools:

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Click download now to get access to the following files:

Original Jam Release (Windows) 18 MB
Original Jam Release (Linux) 19 MB
Original Jam Release (Mac) 31 MB
Windows Build 21 MB
Linux Build 22 MB
Mac Build 35 MB

Development log

Comments

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(+2)

So much fun! Had a great time playing the jam version, and the update has made endless mode feel much better. 

Looking forward to future updates :)

(+2)

Loving the post-post-jam update! The new enemies are great (the pig riding skeletons are evil!), and the balance feels nicely tuned, encouraging placing a variety of towers and making me carefully consider the tradeoff between volume of towers to increase time enemies spent travelling and money spent on more powerful towers for better value.

So far I've made it to 27/10 on the first stage, looking forward to heading back in to try some more :)

(+1)

That's very nice to hear, glad you came back and enjoyed it :)